Class: Level

Level(enemies, clouds, backgroundObjects, coin, bottle)

Represents a level in the game.

Constructor

new Level(enemies, clouds, backgroundObjects, coin, bottle)

Creates an instance of Level.
Parameters:
Name Type Description
enemies Array The enemies in the level.
clouds Array The clouds in the level.
backgroundObjects Array The background objects in the level.
coin Array The coins in the level.
bottle Array The bottles in the level.
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Members

enemies

Creates an instance of Level.
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