Constructor
new Character()
Creates an instance of Character.
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Methods
animate()
Sets up the animation intervals for the character.
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characterMovements()
Handles the character's movements based on keyboard input.
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checkIdleState(currentTime)
Checks and updates the idle state of the character.
Parameters:
Name | Type | Description |
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currentTime |
number | The current time in milliseconds. |
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deadAnimation()
Handles the dead animation of the character.
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idleAnimation()
Handles the idle animation of the character.
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stateAnimations()
Handles the state animations of the character.
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updateIdleState(isIdle)
Updates the idle state of the character.
Parameters:
Name | Type | Description |
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isIdle |
boolean | Indicates if the character is idle. |
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updateJumpAnimation()
Updates the jump animation of the character
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