/**
* Represents a coin in the game.
*
*/
class Coin extends MovableObject {
y = 100;
/**
* Creates an instance of Coin.
* Initializes the coin with a given x-coordinate and random y-coordinate.
* @param {number} x - The x-coordinate of the coin.
*
*/
constructor(x){
super().loadImage('img/8_coin/coin_1.png');
this.x = x;
this.y = 10 + Math.random() * 120;
this.offset = {
top: 30,
bottom: 30,
left: 30,
right: 30,
};
};
}